Half Orc Club is where Dungeons & Dragons campaigns come to life through collaborative storytelling and organized chaos. We provide a digital haven for Dungeon Masters and players alike, offering tools to create, manage, and share your epic adventures. Whether you're crafting intricate plotlines, designing mysterious dungeons, or simply trying to keep track of that one NPC your party inexplicably loves, Half Orc Club is here to make your D&D experience smoother and more immersive.
Our mission at Half Orc Club is to empower DMs and players to create, organize, and share their campaign worlds with ease and creativity. We strive to provide intuitive tools that enhance the storytelling experience without overshadowing the imagination and spontaneity that make D&D magical. By fostering a community of passionate role-players and offering robust, user-friendly features, we aim to elevate your campaigns and bring your fantastical worlds to life.
Half Orc Club was born from the ashes of a Total Party Kill and the ensuing frustrated scribbles on a pizza-stained character sheet. Our founder, Nemo, was a Dungeon Master struggling to keep his sprawling campaign organized. Juggling countless NPCs, tangled plotlines, and a party with the collective memory of a goldfish, he yearned for a tool that could help manage the chaos without sacrificing the spirit of the game. Unable to find exactly what he needed, Nemo decided to create it himself. Thus, Half Orc Club was forged in the fires of necessity and a slightly excessive caffeine intake. What started as a personal project quickly grew as fellow D&D enthusiasts discovered and fell in love with the platform. Today, Half Orc Club stands as a testament to the power of community and the enduring allure of collaborative storytelling.
Founder & Lead Developer
Nemo is a software engineer by day and a Dungeon Master by night. He once coded an entire database using only a battleaxe and a jar of mayonnaise (or so he claims). His love for D&D is matched only by his passion for creating tools that make the game more accessible and enjoyable for everyone. When not immersed in code or campaign notes, Nemo can be found trying to convince his cat to play D&D with him.